Improvement
Editor performance and distortion accuracy
A broad Kit Editor quality pass improved coordinate accuracy, tiled distortion, rendering performance and recolouring responsiveness.
What changed
- Unified coordinate handling across movement, masks, frames, distortion, previews and exports for more consistent positioning.
- Preserved tiled-asset repeat spacing and phase when distortion is applied.
- Added extensive geometry reliability checks for movement, resizing, cropping, rotation, flipping and distortion edge cases.
- Optimized expensive editor operations and added performance safeguards for large assets, masks, layer collections and exports.
- Moved eligible asset recolouring work away from the main interface thread to keep editing more responsive.